Wednesday, March 13, 2013

End Day 4...
 Added more graphics to the tile set, and added the first zombie graphics also had to add my car into the mix. I need to build up to building graphics next and the work on the world generation code and exportation.

Code wise, I've got most of the graphics stuff finished. I should add some code to handle displaying text for content aware tips and menus

i've got most of the input handler done and my event handlers. Path find is handled via A*  and that seems to be working for now. i have the world broken down into 16x16 grids and only the active chunks are processed for pathing hopefully this will avoid any slow downs that might populate later on





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